DAoC New Class Idea
Posted: Thu Feb 16, 2006 4:00 pm
New Level 1 Class Type for Midgard: "Wayfarer"
Base Class Description: open-ended leather magic/staff class
Level 1 abilities:
1 Cloth
1 Leather
1 Staff
1 Parry
New Midgard Advanced Class Idea: "Vigil" -- working title
Base Class: "Wayfarer"
"Vigil" Role/Function: Rogue/Caster hybrid (class will have a "spec"able form of stealth lore with Heimdall's insight, but will not be able to stealth)
Patron God: Heimdall the Vigilant
Description:
"Vigil" will be a leather-wearing, staff-wielding combat/casting class with a blend of 2h (staff) weapon-skill and magic instants + self absorb & melee buffs.
RvR Role: Solo assassin/archer fighters, and RvR siege group melee + keep sweeper class.
Class Skills:
-- Staff - melee attacks
-- Parry - parry
-- Heimdall's Attunement - passive detect hidden ability skill and personal physical buffs: (absorb buff, haste, damage)
-- Heimdall's Rage - offensive spellcasting, ranged & group utility abilities: (endo-regen chant, melee absorb chant)
Class Abilities:
5 Evade 1
5 Heimdall's Attunement
5 Heimdall's Rage
15 Evade 2
20 Tireless
30 Evade 3
40 Evade 4
50 Evade 5
For staves - I figured Mythic could hash out the staff skills, so it's vague.
Staff: (ideas)
2 : Anytime high fatigue, medium damage, no to hit
4 s : side, high fat, med dmg, med to hit, attack speed decrease
6 r : behind, med fat, med dmg, low to hit, bleed
8 p : parry, med fat, med dmg, high to hit
r 10 : pre-req (6 style (behind)), med fat, med dmg, med to hit, hinder
12 : anytime, taunt, low fatigue, medium damage, high to-hit
s 15 : pre-req (4 style (side)), med fat, med dmg, low to hit, attack speed decrease
18 e : evade, med fat, low dmg, high to hit, stun
p 21 : pre-req (8 style (parry)), low fat, med dmg, med to hit
25 : anytime, detaunt, low fatigue, low damage, low to hit
e 29 : pre-req (18 style (evade)), med fat, high dmg, high to hit
34 ^ : anytime, high fatigue, medium damage, high to hit, stun
p 39 : pre-req (21 style (chain #3)), low fat, high dmg, high to hit, bleed
^ 44 : pre-req (34 anytime), high fat, med dmg., med to hit, attack speed decrease
50 : behind, med fat, high dmg, med to hit, hinder
Parry:
(as parry skill)
Heimdall's Attunement:
(spec points in Heimdall's Attunement increase the passive detect hidden ability, similar to adding points to stealth)
Self Haste Buff: 2 7 16 24 32 40 48
Self Damage Shield Buff: 5 12 26 38 50
Self Damage Add Buff: 3 14 23 35 47
Self Str/Con Buff: 4 9 17 25 34 43
Self Dex/Qui Buff: 6 11 19 27 36 45
Self Absorb Buff: 22 33 46
Instant 4s Timer, 600 Range, Single Target Attack Speed Debuff: 15 28 37 42
Instant 600s Timer, 400' Radius PBAE Root: 41
Group Heat/Cold/Energy Absorb Chant: 21 39 49
Group Body/Matter/Spirit Absorb Chant: 20 30 44
Heimdall's Rage:
1500 Range, Single Target DD Nuke: 2 5 13 24 32 40 50
1500 Range, AE Target DD Nuke: 11 17 27 35 42
1500 Range, Single Target Root: 3 9 21 33 45
1000 Range, 250'Radius GTAE Focus Root: 15 26 36 47
Instant 20s Timer, 1500 Range, Single Target DD Nuke: 7 19 29 39 49
Instant 180s Timer, 600 Range, Damage Shield/Damage Add Buff Shear+Dmg: 6 12 23 30 43
Group Endurance Regen Chant: 18 28 38 48
Group Melee Absorb Chant: 20 34 44
Base Class Description: open-ended leather magic/staff class
Level 1 abilities:
1 Cloth
1 Leather
1 Staff
1 Parry
New Midgard Advanced Class Idea: "Vigil" -- working title
Base Class: "Wayfarer"
"Vigil" Role/Function: Rogue/Caster hybrid (class will have a "spec"able form of stealth lore with Heimdall's insight, but will not be able to stealth)
Patron God: Heimdall the Vigilant
Description:
"Vigil" will be a leather-wearing, staff-wielding combat/casting class with a blend of 2h (staff) weapon-skill and magic instants + self absorb & melee buffs.
RvR Role: Solo assassin/archer fighters, and RvR siege group melee + keep sweeper class.
Class Skills:
-- Staff - melee attacks
-- Parry - parry
-- Heimdall's Attunement - passive detect hidden ability skill and personal physical buffs: (absorb buff, haste, damage)
-- Heimdall's Rage - offensive spellcasting, ranged & group utility abilities: (endo-regen chant, melee absorb chant)
Class Abilities:
5 Evade 1
5 Heimdall's Attunement
5 Heimdall's Rage
15 Evade 2
20 Tireless
30 Evade 3
40 Evade 4
50 Evade 5
For staves - I figured Mythic could hash out the staff skills, so it's vague.
Staff: (ideas)
2 : Anytime high fatigue, medium damage, no to hit
4 s : side, high fat, med dmg, med to hit, attack speed decrease
6 r : behind, med fat, med dmg, low to hit, bleed
8 p : parry, med fat, med dmg, high to hit
r 10 : pre-req (6 style (behind)), med fat, med dmg, med to hit, hinder
12 : anytime, taunt, low fatigue, medium damage, high to-hit
s 15 : pre-req (4 style (side)), med fat, med dmg, low to hit, attack speed decrease
18 e : evade, med fat, low dmg, high to hit, stun
p 21 : pre-req (8 style (parry)), low fat, med dmg, med to hit
25 : anytime, detaunt, low fatigue, low damage, low to hit
e 29 : pre-req (18 style (evade)), med fat, high dmg, high to hit
34 ^ : anytime, high fatigue, medium damage, high to hit, stun
p 39 : pre-req (21 style (chain #3)), low fat, high dmg, high to hit, bleed
^ 44 : pre-req (34 anytime), high fat, med dmg., med to hit, attack speed decrease
50 : behind, med fat, high dmg, med to hit, hinder
Parry:
(as parry skill)
Heimdall's Attunement:
(spec points in Heimdall's Attunement increase the passive detect hidden ability, similar to adding points to stealth)
Self Haste Buff: 2 7 16 24 32 40 48
Self Damage Shield Buff: 5 12 26 38 50
Self Damage Add Buff: 3 14 23 35 47
Self Str/Con Buff: 4 9 17 25 34 43
Self Dex/Qui Buff: 6 11 19 27 36 45
Self Absorb Buff: 22 33 46
Instant 4s Timer, 600 Range, Single Target Attack Speed Debuff: 15 28 37 42
Instant 600s Timer, 400' Radius PBAE Root: 41
Group Heat/Cold/Energy Absorb Chant: 21 39 49
Group Body/Matter/Spirit Absorb Chant: 20 30 44
Heimdall's Rage:
1500 Range, Single Target DD Nuke: 2 5 13 24 32 40 50
1500 Range, AE Target DD Nuke: 11 17 27 35 42
1500 Range, Single Target Root: 3 9 21 33 45
1000 Range, 250'Radius GTAE Focus Root: 15 26 36 47
Instant 20s Timer, 1500 Range, Single Target DD Nuke: 7 19 29 39 49
Instant 180s Timer, 600 Range, Damage Shield/Damage Add Buff Shear+Dmg: 6 12 23 30 43
Group Endurance Regen Chant: 18 28 38 48
Group Melee Absorb Chant: 20 34 44